Manual / Configure / 4.6

Cover, terrain and satcom

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Game owner

Three things on your map that change how far radios reach: buildings and forests you tag, the hills themselves, and satellite terminals.

4.6.1

Cover zones

Tag a part RadioCover and a radio link that crosses it loses range. Give it a String attribute CoverType to say how much:

TypeRange left after crossing one
Forest85%
Building (the default)60%
Concrete40%
Bunker20%

Zones stack, but a link always keeps at least a tenth of its range, so someone deep in a bunker can still reach a man standing on top of it. Cover shortens range: up close a call is still perfectly clear.

4.6.2

Terrain

Hills between two radios shorten the link, with nothing to set up: the server measures your map's ground as links cross it and remembers it. Inside a cover zone only real Terrain counts as ground.

Tag something that isn't ground, such as a bridge over a gorge, RadioTerrainIgnore.

4.6.3

Satcom

The PRC-163 and PRC-117G can call by satellite, far past any hill, if the player is plugged into a satcom terminal and the terminal can see open sky. Tag a part RadioSatcom to make a terminal; players press E beside it to plug in.

  1. The cable is 25 studs. At 20 a line says CABLE STRETCHED; past 25 it comes out
  2. Dying unplugs you
  3. Up to 4 players per terminal
  4. A roof within 500 studs above the terminal blocks the sky
4.6.4

Settings for this page

SettingWhat it doesDefault
Cover.EnabledFalse: tagged parts weaken nothingtrue
Cover.TypesThe types and how much range each leaves4 types
Cover.MinFactorThe least range a stack of zones can leave. 0 makes true dead zones0.1
Terrain.EnabledFalse: hills cost nothingtrue
Terrain.IgnoreTagTag for things that aren't groundRadioTerrainIgnore
Satcom.EnabledFalse: satcom radios are ordinary radiostrue
Satcom.RequireTerminalFalse: no terminal needed, only open skytrue
Satcom.NeedsOpenSkyFalse: satcom works indoorstrue
Terminals.TetherStudsCable length, in studs25
Terminals.StretchWarnStudsStuds before the end that the warning shows5
Terminals.MaxConnectionsPlayers per terminal4
Terminals.StartOnFalse: a terminal must be switched on firsttrue

On this page

Cover zonesTerrainSatcomSettings for this page

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