Manual / Configure / 4.2
Team radios
Decide which radios each team spawns with, and which frequencies they start on. It uses the teams in your game's Teams folder.
Name your nets
A net is a name for a frequency in MHz. Add as many as you like:
RadioSettings, NetsSQUAD = 41.25, COMMAND = 38.5, OPFOR_SQUAD = 45.5,
Give each team its nets
In Teams, write the team's name exactly as it is in Explorer (capitals matter), then its nets in order. Channel 1 starts on the first, channel 2 on the second.
RadioSettings, TeamsDefault = "SQUAD, COMMAND", BLUFOR = "SQUAD, COMMAND", OPFOR = "OPFOR_SQUAD, OPFOR_COMMAND", ["Blue Team"] = "SQUAD, COMMAND",
A name with a space goes in brackets and quotes, like Blue Team above. Default is for anyone whose team isn't listed, or who has no team. Keep it.
Give each team its radios
In TeamRadios, list radio names from the Radios folder. The first goes in slot 1.
RadioSettings, TeamRadiosDefault = "PRC163", BLUFOR = "PRC163, PRC148", OPFOR = "PRC148",
Players get their team's radios when they join. Moving to another team swaps them for the new team's. Dying doesn't: you respawn still on your frequency.
Check it
Press Play. A team you forgot to list, a radio name that doesn't exist, or a radio that can't tune its team's net is named once in the Output window.
Settings for this page
| Setting | What it does | Default |
|---|---|---|
| Global.SpawnRadiosEnabled | False: nobody spawns with a radio. Use crates instead | true |
| Global.MaxRadiosCarried | A list longer than this gets the first ones | 2 |
| TeamRadios.Default | Radios for unlisted teams | PRC163 |
| Teams.Default | Nets for unlisted teams | SQUAD, COMMAND |